You begin with one mini-game unlocked, and in order to unlock the next you must score at least an "OK" ranking on the game. Of course, everyone has to start somewhere, and this is where Fever already gets tricky. Rhythm Heaven Fever is divided up between fifty challenging mini-games set across ten different rows. At the conclusion of both tests you are given a graph detailing how early, late, or exactly on time each of your button inputs were. So by the end you have to use your intuition to press the A button at the right time. Each time the countdown stops informing you of it nearing zero by a second. The second commands you with pressing the A button when the countdown reaches zero. The first tells you to press the A button in a steady beat. Starting off you are asked to participate in two rhythm tests. If you have a fever, is the proper prescription more Rhythm Heaven? Now the series that marches to the beat of a different drummer has arrived on the Nintendo Wii with fifty new rhythm-based mini-games in Rhythm Heaven Fever. The Rhythm Heaven series has seen two games prior to this Wii release: one that appeared on the Game Boy Advance that never made it out of Japan and the tap-happy DS Rhythm Heaven. In fact, the Wii is a cesspool for both good and bad mini-game compendiums. The mini-game compilation is not a genre that is foreign to the Nintendo Wii.
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